Sponsored Links
-->

Sunday, June 10, 2018

Builder Design pattern - Real Time Example [Meal Package] - YouTube
src: i.ytimg.com

The Builder is a design pattern designed to provide a flexible solution to various object creation problems in object-oriented programming. The intent of the Builder design pattern is to separate the construction of a complex object from its representation. It is one of the Gang of Four design patterns.


Video Builder pattern



Overview

The Builder design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems in object-oriented software.

The Builder design pattern solves problems like:

  • How can a class (the same construction process) create different representations of a complex object?
  • How can a class that includes creating a complex object be simplified?

Creating and assembling the parts of a complex object directly within a class is inflexible. It commits the class to creating a particular representation of the complex object and makes it impossible to change the representation later independently from (without having to change) the class.

The Builder design pattern describes how to solve such problems:

  • Encapsulate creating and assembling the parts of a complex object in a separate Builder object.
  • A class delegates object creation to a Builder object instead of creating the objects directly.

A class (the same construction process) can delegate to different Builder objects to create different representations of a complex object.


Maps Builder pattern



Definition

The intent of the Builder design pattern is to separate the construction of a complex object from its representation. By doing so the same construction process can create different representations.


Builder Design pattern - Class Diagram - YouTube
src: i.ytimg.com


Advantages

Advantages of the Builder pattern include:

  • Allows you to vary a product's internal representation.
  • Encapsulates code for construction and representation.
  • Provides control over steps of construction process.

Java Design Pattern - Video on Builder Pattern - YouTube
src: i.ytimg.com


Disadvantages

Disadvantages of the Builder pattern include:

  • Requires creating a separate ConcreteBuilder for each different type of product.
  • Requires the builder classes to be mutable.
  • Data members of class aren't guaranteed to be initialized.
  • Dependency injection may be less supported.

Builder Design pattern - Sequence Diagram - YouTube
src: i.ytimg.com


Structure

UML class and sequence diagram

In the above UML class diagram, the Director class doesn't create and assemble the ProductA1 and ProductB1 objects directly. Instead, the Director refers to the Builder interface for building (creating and assembling) the parts of a complex object, which makes the Director independent of which concrete classes are instantiated (which representation is created). The Builder1 class implements the Builder interface by creating and assembling the ProductA1 and ProductB1 objects.
The UML sequence diagram shows the run-time interactions: The Director object calls buildPartA() on the Builder1 object, which creates and assembles the ProductA1 object. Thereafter, the Director calls buildPartB() on Builder1, which creates and assembles the ProductB1 object.

Class diagram

Builder
Abstract interface for creating objects (product).
ConcreteBuilder
Provides implementation for Builder. It is an object able to construct other objects. Constructs and assembles parts to build the objects.

Builder Pattern. What's Builder: TO find a solution to the ...
src: images.slideplayer.com


Pseudocode

We have a Car class. The problem is that a car has many options. The combination of each option would lead to a huge list of constructors for this class. So we will create a builder class, CarBuilder. We will send to the CarBuilder each car option step by step and then construct the final car with the right options:

class Car is    Can have GPS, trip computer and various numbers of seats.    Can be a city car, a sports car, or a cabriolet.    class CarBuilder is    method getResult() is        output:  a Car with the right options      Construct and return the car.      method setSeats(number) is        input:  the number of seats the car may have.      Tell the builder the number of seats.      method setCityCar() is      Make the builder remember that the car is a city car.      method setCabriolet() is      Make the builder remember that the car is a cabriolet.      method setSportsCar() is      Make the builder remember that the car is a sports car.      method setTripComputer() is      Make the builder remember that the car has a trip computer.      method unsetTripComputer() is      Make the builder remember that the car does not have a trip computer.      method setGPS() is      Make the builder remember that the car has a global positioning system.      method unsetGPS() is      Make the builder remember that the car does not have a global positioning system.    Construct a CarBuilder called carBuilder  carBuilder.setSeats(2)  carBuilder.setSportsCar()  carBuilder.setTripComputer()  carBuilder.unsetGPS()  car := carBuilder.getResult()  

Of course one could dispense with Builder and just do this:

car = new Car();  car.seats = 2;  car.type = CarType.SportsCar;  car.setTripComputer();  car.unsetGPS();  car.isValid();  

So this indicates that the Builder pattern is more than just a means to limit constructor proliferation. It removes what could be a complex building process from being the responsibility of the user of the object that is built. It also allows for inserting new implementations of how an object is built without disturbing the client code.


Alex X. Liu Software Design Pattern Course 31: Builder Pattern ...
src: i.ytimg.com


Examples

C#

The Director assembles a car instance in the example above, delegating the construction to a separate builder object that it has been given to the Director by the Client.

C++

Crystal

F#

In F# we can enforce that a function or method cannot be called with specific data. The example shows a simple way to do it that doesn't fully block a caller from going around it. This way just makes it obvious when someone is doing so in a code base.

Java

Scala

Python


JAVA EE: Builder Design pattern - Sequence Diagram
src: 4.bp.blogspot.com


See also

  • Currying

Building Pluggable Parser Components - Builder Pattern (C ...
src: www.codeproject.com


References


JAVA: Difference between Builder, Factory, and Abstract Factory ...
src: i.ytimg.com


External links

  • Builder pattern implementation in Java
  • The JavaWorld article Build user interfaces without getters and setters (Allen Holub) shows the complete Java source code for a Builder.
  • Item 2: Consider a builder by Joshua Bloch

Source of article : Wikipedia